<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Geometry on DeepLearning.Earth</title><link>https://deeplearning.earth/tags/geometry/</link><description>Recent content in Geometry on DeepLearning.Earth</description><generator>Hugo -- gohugo.io</generator><language>en</language><lastBuildDate>Mon, 19 Oct 2026 06:00:00 +0700</lastBuildDate><atom:link href="https://deeplearning.earth/tags/geometry/index.xml" rel="self" type="application/rss+xml"/><item><title>le90: one heading for a rotated box</title><link>https://deeplearning.earth/posts/2026-10-19_le90_geometry/</link><pubDate>Mon, 19 Oct 2026 06:00:00 +0700</pubDate><guid>https://deeplearning.earth/posts/2026-10-19_le90_geometry/</guid><description>A ship in DOTA is four corners, written as eight coordinates. The detector stores four things: a center, a long side, a short side, and one angle.
That convention is called le90. Width is the long edge. The angle of that edge sits between −90° and 90°. A vertical ship is −90°. Every Hub name ending in _le90_ uses this.
How those eight coordinates become those four numbers is below.</description></item></channel></rss>